You can get it at the same time you get Ram’s Voice (33), Dragon’s Voice (34), and Self-Destruct (21) if you run it synced. Jugner Forest (S) La Vaule (S) 71 (62 with Magus Jubbah equipped, 65 without) Lowing. Removes one beneficial effect from all nearby enemies. There is another rumor that if you do an unsynced Primal trial at a higher difficulty level than is required, you have an increased drop rate of the Primal spells. However, this action shares a recast timer with. In particular, this looks like a great remix on the Blue Mage offered in Soren’s compendium; I think there’s a lot you’ve done to make it feel unique and interesting. Final Fantasy is a media franchise created by Hironobu Sakaguchi, and developed and owned by Square Enix (formerly Square).The franchise centers on a series of fantasy and science fantasy role-playing video games (RPGs). Here is my list of the suggested best ways to learn the 80 spells available to level 60 Blue Mages. Aurum Vale, Goldvine trash mobs. Also Sand Bat, level 38, in Cutter’s Cry. ou do NOT need all Blue Mages in a synced group to learn spells! You can also get this from a synced or unsynced run of Sastasha (Hard). Deals a 20-yalm knockback to all enemies in a cone before you. Heavy Strike is best hunted in Abyssea - Uleguerand.. Blow noxious breath on all enemies in a cone before you, inflicting, Increases magic damage taken by all nearby enemies by 5%. Deals ice damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Minimum Blue Mage Level Needed To Acquire Spell: Level 65 with Magus Jubbah equipped, 68 without. Blue Mage Quests: Blue Mage is first unlocked at Limsa Lominsa Lower Decks (X:10.0 … Since you get spells by watching monsters perform the attack, your list of options are slightly limited. Deals unaspected damage to target and all enemies nearby it with a potency of 250 for the first enemy, and 50% less for all remaining enemies. If you are instancing with other Blue Mages for spell learning, don’t finish the fight until all Blues have been raised, if at all possible. Here’s a quick overview of the places and ways you can acquire Blue Mage spells (after Water Cannon, which you get automatically when you open the class): Your Blue spellbook mentions that some spells share cooldowns with other spells, but doesn’t say which. Obtaining the Spell: Minimum Blue Mage Level Needed To Acquire Spell: Level 82 with Magus Jubbah equipped, 85 without. Click on the totems in your inventory and you will learn the spells. The spell has no cast bar; it is the tank buster. Besides the spells you get by doing the class quests, are there any spells you'd consider must haves? You could also unsync this dungeon because if you don’t get it from the first boss, you have another chance at the second boss who also uses it. One advantage to doing Cutter’s Cry is that several other spells are also available from trash mobs in Cutter’s Cry: Blood Drain (17) from Sand Bats, Self-Destruct (21) from Shrapnel, and 1000 Needles (37) from Sabotender Desertor. Additional Effect: Lowers target's magic defense. This amount is detonated on each spell page, and may be reached via natural skill, Merits, and equipment. The spell has no cast bar; it is the tank buster. 70 (61 with Magus Jubbah equipped, 64 without) Asuran Claws. The last live letter seemed to imply heavily that Blue Mage is intended as a 'solo class', and there are no plans to integrate it into the current class system. Pom Cure - 500 Potency Heal. It’s not a guaranteed drop, however. ), also known as Blue, is a Magic skillset in Final Fantasy V. It is the special ability of the Blue Mage, and marks the first way in Final Fantasy to use magic learned from enemies. Cantrips. Restores own HP and the HP of all nearby party members. Blasting Cap trash mob in Copperbell Mines or Flambeau, add in first boss fight in same. Increase damage by 2. I was able to solo Stone Vigil (Hard) on a level 60 Blue to the second boss and pick up the spell with no problem but it was relatively slow (about 11 minutes to get to Cuca Fera and kill him). Benthic Typhoon is best hunted in Abyssea - Vunkerl or Abyssea - Attohwa This spell can be soloed on lower level Murex with some risk at 80. Duration: 30s. Shares a recast timer with certain blue magic spells. You can also get it from the Shikigami of the Undertow in Act Two of “Red Fraught and Blue”, the #29 fight in the Masked Carnivale. https://www.pcgamesn.com/final-fantasy-xiv/blue-mage-spells-guide To obtain these items, complete the blue mage quest "Blue Leading the Blue" and certain achievements, then speak to Wayward Gaheel Ja in Ul'dah - Steps of Thal (X:12.5 Y:12.9). Blue Mage Log added. It first appeared in Final Fantasy V and has since appeared in every game in the main series except for Final Fantasy… If target is a healer, grants Aetherial Mimicry: Healer, increasing healing magic potency by 20% and augmenting certain blue magic spells. © 2021 Gamer Escape: Gaming News, Reviews, Wikis, and Podcasts. In some games, Blue Mages benefit greatly from the ability to control monsters, r… Additional merit points lengthen effect duration by 5% per point. You can also pick this up from the Mechanoscribe in Act Two of the Masked Carnivale fight #24 “Amazing Technicolor Pit Fiends”. The fight can be finished in under two minutes and the drop rate is pretty good. You do not have a 100% learn rate if you do this, but sometimes there are advantages to this method that outweigh the fact that you might need multiple tries to get a certain spell to drop. A party makes thing very much safer. 71 (62 with Magus Jubbah equipped, 65 without) Heat Breath. Way of the Blue Mage Azure Lore. He can be slow to cast the spell, so don’t kill him too fast. Deals physical fire damage to target and all enemies nearby it with a potency of 200 for the first enemy, and 50% less for all remaining enemies. Has no effect on enemies whose level is higher than your own. You will need to learn this spell to gain access to the level 50 Class Quest “The Real Folk Blues”, Also Sandstone Golem – Level 29 Southern Thanalan (24,13), and Basalt Golem – Level 34 Outer La Noscea (16,16), Also Gogmagolem, second boss of Copperbell Mines (Hard), Also Azulmagia from Stage 25 Masked Carnivale – Dirty Rotten Azulmagia (but honestly, why would you? The level 50 content can be (mostly) soloed on a level 60 Blue once you have some decent spells, but for the level 60 content you will most likely need a level 80 partner to help you out. Each spell obtained should be notated with "Complete." Time bomb from Pharos Sirius (Hard); could get at the same time you pick up Aetherial Mimicry (77), Arena Cherry Bomb from Masked Carnivale #8, “Bomb-edy of Errors.”. Reflective Rebekkah from Masked Carnivale #19, “On a Clear Day You Can Smell Forever.”. But can he be trusted, or is he merely a con artist looking to make a quick gil? Potency is increased to 500 when your HP is below 20%. Using 3 Classes that you've already unlocked Jobs for, unequip the job stone to set up your hotbars for BLU so that you can quickly change between tank, healer, or DPS spec for BLU. For example, running synced dungeons to learn spells is much easier if you have learned the Aetherial Mimicry spell, but you have to be level 60 to learn that, which means you will have to learn it fairly late in your Blue Journey and may want to hold off on synced dungeons until that point. If used when Waxing Nocturne is active, its effect will transition immediately to Waning Nocturne. If you are partied with other Blues trying to learn spells, Some instanced fights have more than one spell you can learn. Cannot be cast on self. ... Also you have to turn off Aetherial Mimicry/Mighty Guard and have no spells on CD, otherwise it won't change your spell sets. This spell can be soloed safely starting around level 24 or so. (NOT just Battle on the Big Bridge — keep going! This spell can be soloed at level 75 as a BLU/NIN or BLU/BST. There is no Blue Mage class nor Blue Magic, but some spells can only be learned "Blue Magic style". Blue mage has no innate cantrips but can learn the cantrips that a creature knows and are considered cantrips for the blue mage once learned and set. USAGE: Define Complete-Color (the color for obtained spells) and Default-Color (for spells that have not been obtained yet). This spell can not be soloed. Be sure you don’t get knocked off during the fight since you can’t be rezzed and you will not learn the spell! Not a major priority. A party makes thing very much safer. The second boss, Rangda, drops it. Blue Magic comes in a variety of different forms, from offensive spells to positive enhancements. Deals lightning damage to all nearby enemies with a potency of 180 for the first enemy, and 50% less for all remaining enemies. Deals unaspected damage with a potency of 250. Reduces target party member's damage taken by 5%. Acquiring Blue Magic. Stars indicate the rank of the spell and how hard it will be to learn. Deals physical damage to all enemies in a straight line before you with a potency of 200 for the first enemy, and 50% less for all remaining enemies. Provoke nearby enemies, placing yourself at the top of their enmity list. Effect ends upon reuse. ... (Spell) (Spell No. (But really, why would you?). You can learn spells during fights in the Masked Carnivale. They have a DOT, they have a spammable damage spell, and that's about it. The Loop (Games) Do you like this video? Deals physical damage with a potency of 10. Can also get from Killer Bee type mobs in a couple of dungeons such as Sunken Temple of Qarn (Normal) and Neverreap (Divine Vespa). You can also get this from the Horde Armored Dragon trash mob in the Steps of Faith trial (I recommend unsyncing it). The Blue Mage has finally arrived in FFXIV, granting players yet another class to choose and play through the adventure as. That being said, several of Blue Mage's skills are found in Hard mode or even Extreme Primal fights. This spell can be easily soloed. I haven’t found this to be true but it’s extremely difficult to gather evidence for this theory one way or the other. Bringing Antidotes for poison can help a little bit. Here is my list of the suggested best ways to learn the 80 spells available to level 60 Blue Mages. Each spell has a minimum Blue Magic Skill requirement before it may be learned. Blue Magic skill determines the spell interruption rat… Blue Magic is a general magic category available only to Blue Mages. All Rights Reserved. This is something that comes up frequently while trying to learn spells in instanced content. What spells are the most fun to have? There are eight of these spells currently: White Wind, Off-guard, Transfusion, Mighty Guard, Moon Flute, Doom, Revenge Blast, and Angel Whisper. Cannot use when bound. You can also get this in the #24 Masked Carnivale fight “Amazing Technicolor Pit Fiends” from the Act Three boss, Epilogi. There are limits to this based on the level of the Blue Mage … Allegedly, anyone who purchases one of his soul crystals can learn to mimic the aetherial magicks of wild creatures. Information is provided 'as is' and solely for informational purposes, not for trading purposes or advice. USAGE: Define Complete-Color (the color for obtained spells) and Default-Color (for spells that have not been obtained yet). Puts target and all enemies nearby it to sleep. Increases base action damage and HP restoration by 10%. Convergence: Blue Mage: 75: 0: N/A: Instant: Instant: ... Blue Mage: 77: Wind: Blue Magic: 132: N/A: 62 seconds: 7 seconds: AE: Deals wind damage within area of effect. Petrifies all enemies in a cone before you. Chance of successful attack is low. Cannot be executed while under the effect of Brush with Death. Infrequently grants the ability to discern the secrets of enemy actions wielded in battle and make them your own. Magic Hammer is best hunted in Mamook. Benthic Typhoon is best hunted in Abyssea - Vunkerl or Abyssea - Attohwa. (Spell) (Spell No. The Blue Mages are a select group of arcane spellcasters who specialize in stopping others from using magic and spells. 550 Physical Defense Bonus Increases physical defense by 20. (1) To provide new players with a comprehensive overview of blue magic. First, some important general notes about Blue Mage spell learning! You will need a small party, or a skilled Level 75 solo-class (BST, NIN, RDM, DD/NIN). watch 03:03. Increases base action damage and HP restoration by 20%. Note that the drop isn’t guaranteed so you may need to repeat the leve multiple times. Enemies within an 8-yalm radius will be unaffected. History Talk (7) Share. Obtaining the Spell: Minimum Blue Mage Level Needed To Acquire Spell: Level 77 with Magus Jubbah equipped, 80 without. Blue Mage has a set list of spells, but the only way to learn them is to see monsters cast them first. You can also try to pick up Abyssal Transfixion (55) from this dungeon but it’s something of a pain to get so I don’t recommend it. While your Blue Spell Book will tell you one place you may get a spell, it will not tell you ALL the places, and often the place it mentions is not your best option for learning that spell. Cannot be executed while bound. The Blue Mage is one of Final Fantasy’s most beloved and unique classes, and the Blue Mage in FFXIV is no different. You could also do this as a synced run to just past the first boss, where the first Page 64 mob appears. This spell can be soloed on lower level Murex with some risk at 80. Blue Mages often have a wide range of usefulness due to the varied spells they gain. To learn them, once you’ve fulfilled the requirements, speak to Wayward Gaheel Ja in Ul’dah at (12.5, 13.0) (the Milvaneth Sacrarium) and he will give you totems. Uleguerand Range. This mob spawns at about 3 min 30 seconds into the trial, and there’s only one of them. To cast one of the spells you have copied, you must expend a slot of the spell's level or higher. Chance of successful attack is low. Grants the effect of your next support blue magic spell to party members within range. Cure potency is increased to 500 when you are under the effect of Aetherial Mimicry: Healer. You can also pick up Aqua Breath (3) from this fight. Quotes are not sourced from all markets and may be delayed up to 20 minutes. This guide is designed to fulfill two needs. : #77 Rebuild Lists. Omission of any spell, or writing anything other than "Complete", will result in the spell being marked as default/unobtained. Glass dance shares with Veil of the Whorl. You will need to learn this spell to gain access to the level 53 Class Quest “Something Borrowed, Something Blue”. If target is a healer, grants Aetherial Mimicry: Healer, increasing healing magic potency by 20% and augmenting certain blue magic spells. This process must be repeated until the spell is learned. Once you’re level 50-60, it might behoove you to get some of those Blue Mage skills from enemies outside of a dungeon in order to better enter the level 60 dungeon roulette… To get actual Blue Mage skills! This is hard to prove but my anecdotal evidence says that this IS most likely true. You can also get it from a synced run of the Aery. Sabotender Desertor in Cutter’s Cry. Grants the effect of Waxing Nocturne, increasing damage dealt by 50% and movement speed by 30%. For a good chunk of the spells in your book this is the best way since if you are level synced in instance content and the spell you want is cast, you have a. Basic Lore. Each dungeon has one, sometimes two, legendary(ies) only obtainable in that dungeon. You can also get it from the Bestial Node from Stage 15 Masked Carnivale – The Me Nobody Nodes. You can learn many spells from instanced content while level synced. Deals unaspected damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Acquired from Duty Duty Level You have to get through the first two acts of the fight to even have a chance to get the drop, however, and it’s not guaranteed, so I don’t recommend it. Effect ends upon reuse. This amount is detonated on each spell page, and may be reached via natural skill, Merits, and equipment. 77 Acrid Stream: 89 Cone 3 Magical Water: Vorageans: 4 22 Deals water damage to enemies within a fan-shaped area originating from caster. The effect of this action cannot be ended manually. Legendary weapons, indicated by an orange rarity, are weapons with more potential spell or physical power than the other weapons of that dungeon. Cannonball (Blue Magic) Mob Family: Wamouracampa. You can't use every single monster ability out there, but most monster families have at least one spell you can pick up. Move quickly to the specified location. I've decided to give blue mage a whirl because why not? In some games, Blue Mages benefit greatly from the ability to control monsters, r… Deals unaspected damage with a potency of 220. First boss has it. You can also solo unsync a run of Tam Tara (Normal) and get it from the last boss. Each spell obtained should be notated with "Complete." Effect ends upon reuse. Blue Magic is a general magic category available only to Blue Mages. Shares a recast timer with certain blue magic spells. You can also get this spell from the last boss of Dusk Vigil if you really want to bother. The eponymous first game in the series, published in 1987, was conceived by Sakaguchi as his last-ditch effort in the game industry; the title was a success and spawned sequels. Deals ice damage to all nearby enemies with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Blue Mages usually learn Blue Magic by having enemies (or occasionally, another Blue Mage ally) use it on them, but some games have other methods to learn their magic. How to Learn Ghrah Luminary Adds / Pharos Sirius (Hard) Deals physical damage with a potency of 2,500 while incapacitating self. At 2nd level, immediately after a creature uses an ability that isn't a class feature or spell that affects you, you can use a Reaction to learn the ability to use with Blue Magic. Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role. I don’t personally like this method since you must do the fights solo and the drop is not guaranteed (which I think is a design mistake) but there are some spells that can be gotten this way if you really want. Try this only if you can’t get a synced group. Deals fire damage with a potency of 1500 to all nearby enemies while incapacitating self. You can also run this solo unsync on a level 60 Blue without much of a problem but you only have one chance each at the two spells here so synced is a better idea unless you just can’t get a group. Blue Magic is one of my favorite concepts, so I’m always interested to see these kinds of character options. The spell Ultima can only be acquired when it is used on Ramza, or his sister Alma, in Chapter 4 (or Luso in Chapter 3 in the War of the Lions remake). Each spell has a minimum Blue Magic Skill requirement before it may be learned. Effect is canceled upon execution of any action other than Surpanakha. Delivers a jumping physical attack to target and all enemies nearby it with a potency of 300 for the first enemy, and 50% less for all remaining enemies. Are special items are needed? Halvung Mount Zhayolm . I can confirm that it is. Stars indicate the rank of the spell and how hard it will be to learn. PATCH 5.45: Blue Mage Update. The Arch Demon final mob in the level 58 Ishgard levequest “Necrologos: His Treasure Forhelen” can drop this spell, though it’s not guaranteed and if he doesn’t drop it you’ll have to truck all the way back to Ishgard and pick up the levequest again to redo it. You can also get this from Valefor in Labyrinth of the Ancients. Deals physical damage to all enemies in a cone before you with a potency of 220 for the first enemy, and 50% less for all remaining enemies. Minimum Blue Mage Level Needed To Acquire Spell: Level 74 with Magus Jubbah equipped, 77 without. Cannot be executed while under the effect of Brush with Death. Gamer Escape: Gaming News, Reviews, Wikis, and Podcasts, https://ffxiv.gamerescape.com/w/index.php?title=Blue_Mage&oldid=1395907. Deals ice damage to all enemies in a wide arc to your fore and flanks with a potency of 350 for the first enemy, and 50% less for all remaining enemies. Additional Effect: Nullifies most knockback and draw-in effects. Deals wind damage to all enemies at a designated location with a potency of 220 for the first enemy, and 50% less for all remaining enemies. :D I'm at max level and just want to have fun with the job running in premade parties through dungeons. To see the spell, you must. --Mappings for gear sets to use for various blue magic spells.--While Str isn't listed for each, it's generally assumed as being at least--moderately signficant, even for spells with other mods.--Physical Spells ----Physical spells with no particular (or known) stat mods: To level your Blue Mage up to 60 the fastest way possible, you should follow this FFXIV Blue Mage leveling guide.. The Manor Sentry that you fight before the doors open will, FFXIV Guild (Crafting/Gathering Leveling Guides, etc. You can also get this from a level 45 Battlecraft levequest at St. Coinach’s Find in Mor Dhona. In FFXIV, the Blue Mage class does not have the luxury in which it can take part in daily roulettes in order to receive experience.Thankfully, they have been given a way to earn open-world XP bonuses. This guide is to help you decide, as a Blue Mage, what to do in sky and what your options are. This spell can be safely soloed at 90. Tail Slap is best hunted in Arrapago Reef.. A greater form of Ultima can be learned by Alma during the battle with the final boss. Magic bursting is rare for Blue mage, but it does affect the magic damage a little bit when you use burst affinity. Increases base action damage and HP restoration by 50%. It's much safer and easier to duo it with a Tank or small party. Increases blue magic spell damage while under the effects of Burst Affinity. 77) Mirror the aetherial properties of your target, granting yourself a beneficial effect corresponding with the target's role. Effect cannot be stacked with Harmonized. Spell No. This item can be obtained from the King's Castle dungeon on Nightmare difficulty. Also available from Reverse Engineering FATE in North Thanalan. Also available from a couple of Fates with Qiqirns in them. Level(Min.Lvl.) ), There is a rumor out there that the spells you need to learn for the Blue Mage class quests are guaranteed learns on the first try, no matter what. Deals fire damage with a potency of 300 to all enemies at a designated location. You can get it at the same time as Devour (75), Loom (7), and Eerie Soundwave (75) in one synced run of this dungeon if you want. Also available from Goblin Outlaws in Central Shroud. The Sturm Dolls in Alexander: Cuff of the Father (A2) also have it. You learn 3 cantrips selected from the Sorcerer spell list. You can learn spells while doing instanced content unsynced (using the “Undersized Party” option in the Duty Finder.) Deals lightning damage to all nearby enemies with a potency of 200 for the first enemy, and 50% less for all remaining enemies. You cannot learn a spell if you are dead when the mob that cast it dies! Increases the potency of the next spell cast by 50%.